It all came down to Britain’s strike at the German heartland. Could I take it before Russia was defeated?
I attacked with everything I had, holding to Clausewitz’s’ maxim of concentration of forces at the point of determination. Seven tanks, two bombers, two fighters and several infantry. Germany still boasted a formidable stack of infantry, but my hope was to at least weaken Mike enough so that America could finish the job on it’s turn. America would later invade Southern Europe and handily defeat what amounted to the last of the Hitler Youth.
To the battleboard we went, and when the dust settled, and the blood had clotted, Britain found herself the victor, with a single tank holding Germany. Mike looked at Germany’s IPC count, which sat at zero. “Zero’s not a lot.” he said. Nope. sure isn’t, Mike.
The game would be decided in Russia. Japan mustered all her available forces and pushed into the Soviet capital, which finally fell before the Imperials. But the victory was to be short-lived.
The next turn I was able to build 10 (!) tanks in Germany with Britain, as well as land amphibious troops in Karelia for a possible counter-assault on Moscow. There was no need for British intervention, however. The last five remaining Russian infantry attacked a single Japanese tank, and liberated the Motherland.
With America building stacks of armor and Infantry, Britain’s supreme world-power looming, and Russia still in the game, Mike unconditionally surrendered.
All and all it was a great game. It could have gone either way up until the next-to-last turn.