19
Apr
08

Storm of Steel; The Fall of Berlin; Allied Victory

“Zero is not a lot.”~Michael Rozos

 

It all came down to Britain’s strike at the German heartland. Could I take it before Russia was defeated?

I attacked with everything I had, holding to Clausewitz’s’ maxim of concentration of forces at the point of determination. Seven tanks, two bombers, two fighters and several infantry. Germany still boasted a formidable stack of infantry, but my hope was to at least weaken Mike enough so that America could finish the job on it’s turn. America would later invade Southern Europe and handily defeat what amounted to the last of the Hitler Youth.

To the battleboard we went, and when the dust settled, and the blood had clotted, Britain found herself the victor, with a single tank holding Germany. Mike looked at Germany’s IPC count, which sat at zero. “Zero’s not a lot.” he said. Nope. sure isn’t, Mike.

The game would be decided in Russia. Japan mustered all her available forces and pushed into the Soviet capital, which finally fell before the Imperials. But the victory was to be short-lived.

The next turn I was able to build 10 (!) tanks in Germany with Britain, as well as land amphibious troops in Karelia for a possible counter-assault on Moscow. There was no need for British intervention, however. The last five remaining Russian infantry attacked a single Japanese tank, and liberated the Motherland.

With America building stacks of armor and Infantry, Britain’s supreme world-power looming, and Russia still in the game, Mike unconditionally surrendered.

All and all it was a great game. It could have gone either way up until the next-to-last turn.

 

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7 Responses to “Storm of Steel; The Fall of Berlin; Allied Victory”


  1. 1 How You Doin Blondie
    April 19, 2008 at 7:05 pm

    Congratulations, Titan 🙂

  2. April 19, 2008 at 10:55 pm

    Hey Doug,

    Check out this guy’s homemade map! And Monopoly money, just like I tried to use at the liquor store today…

    http://redcoat668.wordpress.com/2008/03/02/axis-allies-the-greatest-generation-in-plastic/#comment-287

  3. November 20, 2008 at 11:28 pm

    So how hard is it to learn this? I know you don’t get good at anything witout some work, but can you get to where you can play decently in a few hours or games, or is the up front investment really big?

  4. 4 kernunos
    November 22, 2008 at 12:52 am

    It is not very hard to learn and a few games should get you going on the right path to becoming a great leader worthy of a short part in any future movies involving the life of Sun-Tzu.

    All kidding aside it would only take a few games if you are not a peace-loving-surrender-monkey. The important thing is to learn the values of the units and how they stand up to each other. I’ll give you a free bit of advice along these lines. Do NOT attack with troops alone even if you outnumber the enemy 3 to 1. The key with the Axis is to ATTACK-ATTACK-ATTACK and hope for lucky dice rolls. The key to the allies is HOLD OUT-HOLD OUT-HOLD OUT until production/turns of 3 vs. 2 and the eventual US juggernaught swooping in to save the day is just too much for the Axis. Oh, lucky die rolls help here too. Then to finally end the game for the Allies; force the Japanese to never make Maki rolls because they smell bad, don’t taste very good and cost waaaaaaaaaaay too much. Also getting your opponents more smashed than you and buy an extra game to have extra loot up your sleeve.

    Just remember that if you fail horribly at this game it does not mean that you cannot become the World’s next Alexander the Great or Nepoleon. I tis just a board game with spaces, pieces and the rolls of dice. Of course if you really, REEEEEAAAAAALLLLYYYY suck you may be better off on the front lines clearing minefields in the next world war. “Here’s your pocket-knife SOLDIER!!!”

    The up front investment is also easy. Just a board game. I’m not sure if they make it anymore but there may be a few on E-Bay.

  5. 5 kernunos
    November 22, 2008 at 12:57 am

    That is a cool map Mike. I’ld like to make my own custome map with three extra factions. The Care Bears, Smurfs and My Little Ponies. We’ll see how they like their industrial production getting bombed. Take out Smurfette and -BING- no more troops for the Smurfs. 🙂

  6. November 22, 2008 at 12:54 pm

    The game is easy to learn, and it’s till being produced–by Avalon Hill I think. The production quality is quite high, too.

  7. November 23, 2008 at 11:03 pm

    Ok, I’m sold, I wanna play it. now I just need to find someone to talk into playing with. Somehow though, being that I work in software development, I’m relatively sure I’ll be able to find at least one person 😉 I suffered through enough WOW they can return the favor


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